rss

Наверх


Digital -Tutors Motorcycle Modeling Techniques in 3ds Max

Digital -Tutors Motorcycle Modeling Techniques in 3ds Max


Motorcycle Modeling Techniques in 3ds Max
A comprehensive guide to hard surface modeling in 3ds Max

$69.99

Software: 3ds Max 2009 and up
Run Time: 8 hrs., 4 discs
Availability: Ships next business day
Digital -Tutors Motorcycle Modeling Techniques in 3ds Max
Digital -Tutors Motorcycle Modeling Techniques in 3ds Max
Learn production techniques to hard surface modeling, creative tips and tricks to building complex geometry, and a proven workflow to modeling detailed motorcycles and parts. Contains over 8 hours of self-paced training for artists using 3ds Max 2009.

Popular highlights include:

* Modeling from Blueprints
* Hard Surface Modeling
* Polygon Modeling Techniques
* Spline-based Modeling Techniques
* Understanding Metal-working Process
* Motorcycle Parts Overview
* Modeling Detail for Realism
* Surface Tools
* Creating Seam Detail
* Creating Complex Shapes with Booleans
* NURBS and Splines for Tubes and Wires
* Creating Geometry from Existing Pieces
* Adding Welds to Metal Pieces
* Adding Bevels to Edges and Polygons
* Modeling Different Types of Materials
* Materials and Lighting
* Texture Maps
* Image-based Lighting
* Reference Images
* Tire Treads with Bump Maps
* Setting up Hierarchies
* Posing for Final Shots

Lesson Outline:

1. Introduction and Project Overview 1:15
2. Motorcycle parts and terms 6:18
3. Adding a Viewport Background image for reference 5:04
4. Drawing out the frame using splines 9:43
5. Creating geometry along the bike frame 7:38
6. Putting the frame together 11:48
7. Adding welds to the motorcycle frame 9:22
8. Modeling an initial spline cage for the gas tank 16:05
9. Finishing the tank spline cage 7:47
10. Connecting the gas tank splines 10:55
11. Finishing the gas tank 10:36
12. Detailing the tank 13:51
13. Starting the seat splines 10:14
14. Finishing the seat 9:02
15. Building a wheel 11:15
16. Adding the tire 5:12
17. Creating brake rotors using splines 9:22
18. Adding front and back wheels 16:51
19. Building the fork tubes 12:10
20. Building the front fender 11:32
21. Adding the triple tree 11:24
22. Adding the subframe with splines 11:01
23. Finishing the subframe 5:59
24. Drawing out the swingarm frame 10:59
25. Continuing the swingarm frame 8:06
26. Finishing the swingarm frame 5:51
27. Starting the exhaust pipes 6:47
28. Adding the mufflers 9:12
29. Detailing the exhaust pipes 9:29
30. Adding the swingarm body 13:53
31. Starting the engine 10:12
32. Modeling the right side of the engine 8:45
33. Creating the heads 9:01
34. Adding the rocker covers 10:06
35. Modeling the left side of the engine 12:23
36. Adding wiring to the engine 6:31
37. Building the rear suspension 7:16
38. Adding the rear fender and detail 8:17
39. Adding taillights 7:09
40. Building the radiator 6:48
41. Adding the head lamp 7:12
42. Modeling the front lamps 8:22
43. Building the handlebars and grips 13:47
44. Adding the mirrors and instrument display 11:13
45. Detailing the handlebars 9:16
46. Adding brake calipers and lines 10:24
47. Adding the rear sprocket 4:32
48. Building the drive chain 8:44
49. Looking at finishing touches 3:11
50. Setting up a hierarchy 6:24
51. Setting up lighting 6:09
52. Adding materials 7:02
53. Adding textures to the bike 7:38
Total Run Time: 7:59:29

Specifications
Item #: MXT-1088
Software Requirement: 3ds Max 2009 and up
Run Time: 8 hrs., 4 discs
Format: CD-ROM
Platform: Mac / PC
Availability: Ships next business day
Weight: 0.45 lbs
Сылки для скачивания:
Vip-File
CD1
CD2
CD3
CD4

sms4file.com
CD1
CD2
CD3
CD4

depositfiles.com
CD1
CD2
CD3
CD4

letitbit.net
CD1
CD2
CD3
CD4

up-file.com
CD1
CD2
CD3
CD4
Раздел: Видео Уроки
ПОХОЖИЕ ПУБЛИКАЦИИ
Ошибка!
Уважаемый посетитель, Вы зашли на сайт как незарегистрированный пользователь.
Мы рекомендуем Вам зарегистрироваться либо войти на сайт под своим именем.

КОММЕНТАРИИ НА САЙТЕ
Информация
Посетители, находящиеся в группе Гости, не могут оставлять комментарии к данной публикации.