Introduction to Modeling in modoA comprehensive guide to modeling workflow in modo
$45.99Software: modo 302 and up
Run Time: 5 hrs. 33 min., 2 discs
Availability: Ships next business day
Learn a time-saving workflow to automotive modeling and a multitude of modeling tools and techniques that can be used for film, games, and design. Contains
5.5 hours of project-driven training. Perfect for new and experienced artists using modo.
Popular highlights include: * Modeling Tools Overview
* Working with Mesh Items
* Copying / Pasting Geometry
* Selection Methods
* Beveling Polygons and Edges
* Adding Edge Loops
* Backdrop Images for Reference
* Creating Geometry with Curves
* Joining Geometry
* Reusing Geometry
* Modeling with Deformers
* Shaping Objects with Element Move
* Combining Falloffs and Transforms
* Working with Symmetry
* Mirroring Geometry
* Extruding Geometry Along Curves
* Flex Tool
* Modeling with Primitives
* Extruding Polygons
* Adding Geometry with Edge Extend
* Creating Fitted Panels
* Cloning Geometry Along Curves
* Adding Edges with Edge Slice
* Placing Geometry with Mesh Paint
* Adding Materials
* Rendering with HDRI
Lesson Outline: 1. Polygon and subdivision surface concepts 8:42
2. Working with mesh items 7:23
3. Adding backdrop images for reference 9:07
4. Blocking in the body of the car 12:55
5. Beginning to shape the car 13:53
6. Adding the wheel wells 15:49
7. Aligning the panel details 11:01
8. Shaping the headlight area 15:14
9. Detaching body panels 4:48
10. Adding thickness to the body panels 7:51
11. Adding insets to the body panels 13:19
12. Creating the grill and front fender 15:29
13. Using curves and patches to create the grill 7:16
14. Creating the roof and windshield of the car 9:37
15. Adding the trunk detail 10:25
16. Adding trim to the wheel wells 7:28
17. Attaching a new fender piece to the trim 13:07
18. Creating the back fender detail 10:08
19. Attaching the trim to the back fender 10:37
20. Adding black window backing 10:52
21. Building the running boards 6:14
22. Modeling the gas cap 6:32
23. Building the mirror and door handle 13:58
24. Cloning vent pieces 6:06
25. Adding headlights and taillights 6:52
26. Building the tire 6:59
27. Modeling the rim 8:33
28. Shaping the spokes 6:30
29. Finishing the wheels 9:41
30. Creating the license plate 6:41
31. Modeling the antenna 5:31
32. Adding a logo with Mesh Paint 6:53
33. Adding side details 11:32
34. Assigning materials 9:42
35. Creating a final render 6:30
Total Run Time: 5:33:15SpecificationsItem #: MOB-1045
Software Requirement: modo 302 and up
Run Time: 5 hrs. 33 min., 2 discs
Format: CD-ROM
Platform: Mac / PC
Availability: Ships next business day
Weight: 0.30 lbs
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