Modeling Automotive Interiors in modoA complete guide to modeling techniques in modo
$59.99Software: modo 302 and up
Run Time: 4 hrs. 34 min., 2 discs
Availability: Ships next business day
Learn an artist-friendly workflow to automotive interior modeling and a multitude of modeling techniques that can be used for organic and hard-surface projects. Contains
4.5 hours of project-based training and guides artists through a time-saving workflow to automotive modeling with modo. Perfect for artists new to modo.
Popular highlights include: * Creating Light-tight Geometry
* Re-using Geometry
* Modeling with Curves
* Using Element Move to Shape Geometry
* Sculpting Organic Shapes
* Painting Bump Maps
* Adding Materials
* UV Mapping
* Adding Images as Textures
* Tightening Edges with Loop Slice
* Cutting / Pasting Geometry
* Efficiently Combining Geometry
* Creating Worn / Used Look
* Using Deformers
* Shaping with Falloffs and Transforms
* Geometry Selection
* Beveling Edges for Seams
* Bridge Tool to Create New Geometry
* Starting with Primitives
* Organizing Mesh Items
* Blending Texture Layers
Lesson Outline: 1. Creating interior panels 11:47
2. Sealing and finishing the interior panels 7:50
3. Blocking in dials and vents 7:58
4. Blocking in the dashboard 7:34
5. Finishing and shaping the dashboard 11:09
6. Detailing navigation display 11:14
7. Detailing the vents 8:08
8. Adding the dashboard console 7:45
9. Starting the center console 7:43
10. Finishing the center console 11:37
11. Adding stereo components 11:39
12. Finishing the dashboard console 8:12
13. Building the stick shift 8:19
14. Shaping the gear shift surround 9:07
15. Building the emergency brake 6:09
16. Starting the steering wheel 8:15
17. Finishing the steering column 7:10
18. Closing in the side of the dashboard 9:17
19. Adding an interior base to the door 3:27
20. Adding interior pieces to the door 7:07
21. Adding the armrest 6:59
22. Patching curves together for the seat 9:16
23. Cleaning up and shaping the seat base 6:49
24. Creating the cushioned sections of the seat 7:22
25. Finishing the front seats 6:38
26. Adding seatbelt connectors 9:07
27. Building foot pedals 5:39
28. Creating the back bench seat 7:31
29. Adding materials to the car 11:45
30. Setting up simple UV maps and applying textures 10:14
31. Setting up bump maps and blending texture layers 8:46
32. Sculpting stitches on the seats 7:11
33. Creating a lived-in look 5:59
Total Run Time: 4:34:58SpecificationsItem #: MOT-1048
Software Requirement: modo 302 and up
Run Time: 4 hrs. 34 min., 2 discs
Format: CD-ROM
Platform: Mac / PC
Availability: Ships next business day
Weight: 0.30 lbs
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