HDRI Workflow with Maya and PhotoshopA fundamental guide to High Dynamic Range Imaging
$69.99Software: Maya 8.0 or higher, Photoshop CS2 or higher
Run Time: 2 hrs. 22 min., 1 disc
Availability: Ships next business day
Learn the fundamentals of High Dynamic Range Imaging and a proven workflow to creating and using HDR Images for a multitude to scenarios and projects. Contains over 2 hours of project-driven training for artists learning the creative and technical processes of HDRI and image-based lighting.
Popular highlights include: * HDRI Overview
* Understanding Properties of HDR Images
* Using 32-bit Color Space
* 32-bit Image vs. 8-bit Image
* Shooting Multiple Exposures with Camera
* Bracketed Camera Exposures
* Using Mirrored Ball for Environments
* Naming and Organization of Exposure Sequences
* Assembling Multiple Exposures into one HDR Image
* Assembling Panoramic HDR Images
* Removing Unwanted Subjects from Images
* Color Correcting and Image Enhancement
* Adjustment Layers for Image Alterations
* Tone Mapping HDR Image for Low Dynamic Range Output
* Setting up Image-based Lighting in Maya
* Final Gathering in Maya
* Reducing Animation Flickering
* Rendering HDR Images from mental ray
Lesson Outline: 1. Understanding the properties of a High Dynamic Range image 6:17
2. Capturing HDR images with your camera 8:15
3. Using a mirrored ball to capture your environment 4:06
4. Using a fisheye camera lens to capture your environment 3:01
5. Constructing a multi-exposure HDR image in Photoshop 6:12
6. Building a multi-exposure HDR image in HDR Shop 4:23
7. Unwrapping a mirrored ball image in HDR Shop 14:51
8. Constructing a panoramic HDR image in Photoshop (part 1) 12:47
9. Constructing a panoramic HDR image in Photoshop (part 2) 14:49
10. Applying image adjustment effects to your HDR images 8:37
11. Tone-mapping HDR image into a Low Dynamic Range color space 10:10
12. Utilizing the Image Based Lighting node in Maya 6:10
13. Settings to improve rendering quality in mental ray 8:05
14. Alternative methods for setting up image based lighting in Maya 8:06
15. Minimizing Final Gather flickering with animated scenes 10:31
16. Rendering High Dynamic Range images from mental ray 16:17
Total Run Time: 2:22:37SpecificationsItem #: MAF-1039
Software Requirement: Maya 8.0 or higher, Photoshop CS2 or higher
Run Time: 2 hrs. 22 min., 1 disc
Format: CD-ROM
Platform: Mac / PC
Availability: Ships next business day
Weight: 0.25 lbs
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